Artwork by Salvator Dali. Edited by me. |
Artwork by Sally Mann. Edited by me. |
Artwork by Ben Goosens. Edited by me. |
I also took time out to critique several other students' soundscapes. Here were my findings:
Andrew Cooke's "'Optimism" from A02:
Andrew's soundscape on "Optimism," is insightful and inspiring because it best depicts optimism in the midst of difficulties and hardships. Aurally, we hear this with darker and sometimes eerie sound effects. A low instrumentation signaled meloncholy and despairing moods. However, midway through his soundscape, we hear a child's laughter, and the mood changes from slow, depressing and sad to upbeat and cheerful. The imagery also goes from lighter to darker, starting with a woman drowning and ending with balloon-faced men, floating in a bright, blue sky. Like life, we have moments where we're surrounded by difficult situations, but in the end, if we maintain the optimism, we, too can be balloon-faced men, floating in a bright, blue sky. Some of the concepts I noticed were Andrew's manipulation of time, starting with a slow, dragging sad song (making the soundscape seem longer) and ending with an upbeat, cheerful song (making the soundscape move quickly through). Also, Andrew's manipulation of space can be heard with the certain sound effects chosen. With the darker ones in the beginning, it seemed like one was making an ascension from underwater to the sky, as the mood moved from sad to happy. I thought Andrew's soundscape was entertaining, innovative, and overall original. To make two soundscapes within one is completely genius. Good job, bro!
Grace Roulston's "Relief" from A03:
Grace's soundscape on "Relief" was definitely an entertaining one that really haunted and blessed the ears if you closed your eyes and envisioned everything that was going on. Almost like watching a movie, "Relief" began with eerie doors opening, a strong windstorm, and some odd character walking through the woods (judging by the footsteps in some creepy forest). Entertaining already, the soundscape turns into a bigger drama when the character dives/drowns/swims/submerges into the water. For about 30 seconds we are engulfed in heartbeats, a struggle underwater and bubbles. Finally just as we think the character is gone, he or she emerges out of the water calmly, only to find that we (and the character) are relieved of what happened to them. Immediately, the first concept I notice that Grace uses is the manipulation of space. Her soundscape has your ears follow the footsteps from the dark woods, into the water, and out somewhere safe and calm. Furthermore, her manipulation of time is also notable. Grace uses silence for a good couple seconds to confuse or disorient her listeners when the character goes underwater. I feel as if it is very cinematic and very original. I enjoyed Grace's soundscape and encourage others to listen to it.